DCRC

Introduction to Virtual Reality

Virtual Reality with 3D Computer Graphics

 

Course objective:

1.     To have knowledge of 3D computer graphics

2.     To understand issues of virtual reality

 

What you will get:

-        Represent 3D shapes for interactive computer graphics applications

-        Identify technical issues for virtual reality applications

-        Design a virtual reality interaction process

Text:

-      Jason Jerald, The VR Book, Morgan & Claypool, 2015

-      Subtext: Steven M. LaValle, Virtual Reality, 2016

 

Schedule:

 


 

Week

Contents

Textbook

Course Notes

Week1

Introduction to 3D Computer Graphics

Shape Representation and 3D Viewing

C01_ModelingForVirtualReality.pdf

Week2

Introduction to Virtual Reality

Part I

C02_Introduction.pdf

Week3

 

Perception Part I

Part II

C03_Perception_PartI.pdf

Week4

Perception Part II

Part II

C04_Perception_PartII.pdf

Week5

3D Computer Graphics and Virtual Reality

Transformation and Interaction


Week6

 

Health Effects

Part III

C05_HealthEffects.pdf

Week7

 

Content Creation

Part IV

-

Week8

 

Interaction

Part V

C06_Interactions.pdf

Week9

 

Interaction Design

Part V


 

EoD